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RoadSense Car Driving School

2025
UnityC#Finite State MachinePotential FieldsGame Development

RoadSense is a 3D driving school simulation game built in Unity 6 (6000.2.2f1) with the Universal Render Pipeline. This game was created as a project for an AI in Games course. It was intended to demonstrate skills learned throughout that course and is intended to teach the users something rather than function as a traditional game. The game teaches players driving skills by tracking violations and scoring performance. This digital interactive experience features AI-driven NPC traffic using Potential Fields for obstacle avoidance and a Finite State Machine behavior that includes drive, stop, and wait states. It also demonstrates my understanding of singleton pattern managers and data-driven design. It is a prototype and does not have any updates planned for the future. For controls users can navigate using A, W, S, and D. Users can also activate turn signals using Q and E. *WARNING* There is currently no working volume control. *WARNING*

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RoadSense Car Driving School

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